Welcome to the overpopulated island of Mustique. This is your one and only chance to build the most prosperous and most annoying city in the world.
In Tropico 6, you find yourself in charge of your own city from day one. Set the tone of your city with bold infrastructure moves and let the fun begin! You now have the power to build the places you build, the people you hire, the laws you pass and the policies you put in place. When your citizens are happy, your city is happy and your island is prosperous.
The world is at your feet! If you can dream it, you can build it. Do you have what it takes?
Tropico 6 is the best game I’ve played all year. Simply put, strategy game fans owe it to themselves to check out Tropico 6.
Tropico 6 Manual
As if you haven’t suffered enough during your tenure as the mayor of the island of Mustique, now you have to have enough spare time to read through a manual. It won’t be easy, since the manual is a full 50 pages long. It is imperative that you read through it to get an idea of how the game play is like. It is probably the worst possible scenario, as you’d be motivated to read only one page and then close the book in disgust. That’s because the manual is a full 50 pages long. It is the best thing about this game, the manual.
Tropico 6 Travel Tips
There’s a lot more to this game than meets the eye. You get to expand your city and there are different characteristics and buildings that you can purchase to make your residents happier. You can even employ a number of policies that your citizens will enjoy at different times.
Tropico 6 New Features
In Tropico 6, you can now fly your helicopter around the island and have it deliver items directly to the needy in your city. Now you don’t have to wait for the boat to arrive and they can be delivered for you.
Tropico 6 – The Making of a Game
When the developers at Kalypso Media were thinking about which way to go with their latest game, Tropico, they started out with the idea of making a city builder game. “What we really wanted to do, particularly for this generation, was a genre that made you actually feel the city and feel like it was kind of a living, breathing organism,” said Andrew Steed, lead designer and programmer at K
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Laura & Dionysios
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